If char: A redraws 3 cards and then rewinds the turn then char: A will start the turn with the new cards and a used redraw. I would also like it to avoid using it to cheat certain mechanics such as redraw, its easy to understand one could just redraw and find out what cards come next then rewind so i think it should work something like: So i would like to propose adding something like a 1 time per battle 1 turn rewind, i belive it does need to be limited in order to keep the exciment from having every move count. However, sometimes mistakes such as missclicks do happen, for exampel, i had a run recently where i accidently used a 8 damage flame fan on the rest of my party and while it was hillarious BBQ:ing my own party, it does kinda suck to ruin an entire run with one missclick. Every move matters, there is always a certain tension in the air, each play can be the diffirence between life and death, it creates a certain excitment and stress. Now i can appreciate what a limited undo option brings to a game like this. So the way the game currently is, the undo / rewind options available are quite limited.
0 Comments
|
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |